In Accordance with the change of design paradigm, the design process has changed into user-centered workflow from designer-centered workflow. Because the purpose of the past research methods is qualitative analysis or the understanding of the present situation, it doesn’t fit in practical design that expressed the user’s needs. So the real data about what they see and how they feel will be useful for the user-centered design.
This paper`s objective is the analysis of eye-movement recording with visual perception process, the inference of heuristic guidelines with human information processing, and the generation of design principles for practical works. For this objective, it was experimented on that the user`s eye-movement recording of interactive media with the Eyegaze Interface System, and analyzed the visual perception process of top-down εt bottom-up processing, and inferred the design principles from human information process.
The results provided the implications of design through the analysis of the user`s eye-movement recording that were changed according to each menu depth of the interactive media. And, it was proposed that the new concept of heuristic guidelines based on each stage of action that is related to human factors. The benefits of these systemically arranged heuristic guidelines are the capability of successful usability analysis for each stage of action, and the application of design principles in connection with the characteristics and limitations of human factors. Because the order and relationship of each heuristic guideline are understood clearly, the past confused heuristics can be arranged and classified for practical design work.