서지주요정보
운동감을 고려한 가상현실 시스템 설계 및 구현 = Design and implementation of VR system considering motion sense
서명 / 저자 운동감을 고려한 가상현실 시스템 설계 및 구현 = Design and implementation of VR system considering motion sense / 김세훈.
발행사항 [대전 : 한국과학기술원, 2002].
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등록번호

8013079

소장위치/청구기호

학술문화관(문화관) 보존서고

MCS 02008

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반납예정일

등록번호

9008831

소장위치/청구기호

서울 학위논문 서가

MCS 02008 c. 2

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반납예정일

리뷰정보

초록정보

Virtual Reality(VR) is the use of various computer graphics systems in combination with various display nd interface devices to provide the effect of immersion in an interactive 3D computer-generated environment(we call it `virtual environment') in which the virtual objects have spatial presence. The key components of VR are immersion and interaction. Immersion is a computer-generated sense similar to human-experienced sense, and interaction is the exchange process of sense information between human and external world. The latter is represented by isolating him/her from nature sense and offering computer-generated sense to him/her. By interface, the former helps him/her to exchange senses between human and virtual environment. VR system must support these components very well. And when we design VR system with motion platfoiin, we must solve the problem of delaying motion cue and having difficulity of expressing intentional noise effect. In this thesis, we design VR system considering these issues to offer immersion and interaction to users. Also, we propose `Effect Library' for VR system to express noise motion effects well. We implement VR system to support synchronizing motion sense with other senses. For novice system programmers of motion platforms, we design `Effect API' to use motion effect easily

서지기타정보

서지기타정보
청구기호 {MCS 02008
형태사항 ii, 43 p. : 삽화 ; 26 cm
언어 한국어
일반주기 저자명의 영문표기 : Se-Hoon Kim
지도교수의 한글표기 : 원광연
지도교수의 영문표기 : Kwang-Yun Wohn
학위논문 학위논문(석사) - 한국과학기술원 : 전산학전공,
서지주기 참고문헌 : p. 41-43
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