서지주요정보
고객의 관계지향성을 고려한 고객가치 분석 = Customer value analysis considering customer's relationship orientation
서명 / 저자 고객의 관계지향성을 고려한 고객가치 분석 = Customer value analysis considering customer's relationship orientation / 조남도.
발행사항 [대전 : 한국과학기술원, 2002].
Online Access 원문보기 원문인쇄

소장정보

등록번호

8013171

소장위치/청구기호

학술문화관(문화관) 보존서고

MGSM 02056

휴대폰 전송

도서상태

이용가능(대출불가)

사유안내

반납예정일

등록번호

9008669

소장위치/청구기호

서울 학위논문 서가

MGSM 02056 c. 2

휴대폰 전송

도서상태

이용가능(대출불가)

사유안내

반납예정일

리뷰정보

초록정보

Keeping valuable customers is the major mission of every firm. To identify valuable customers, many firms have focused on their customer's financial contribution. Financial contribution pattern tells a lot about customers except for their willingness to be the firm's long-term business partners, not just wayfarers. In this study, to identify customer's willingness of partnership, customer's relationship orientation is proposed. Customer's relationship orientation composed of their relationship attitude and relationship behavior with a firm. Relationship oriented customers keep longer relationship with the firm and contribute more on profit than transaction oriented ones. For the membership organizations, relationship oriented customers are the base of business. On-line game is a kind of membership organization in the cyber world. The attitude and behavior of on-line garners in the game environment tells us their relationship orientation with the on-line game and game service firm. In On-line game business, Customer's relationship attitude includes satisfaction, member-interdependence, commitment, identification and customer's relationship behavior includes participation, leadership, referral and suggestion. Through the customer survey, the following results are found. Customers who feel more interdependent with other members and identify themselves with the game environment participate more in the game community and show stronger leadership. They also recommend to others to play the game and give more feedback to enhance game contents and service environment. By the customer's relationship attitude and behavior, four types of loyalty - true, spurious, latent, no loyalty - can be measured. To improve on-line game customer's loyalty and value, firms should understand the customer's loyalty type and design marketing plans according to the loyalty types. To enhance on-line game customer's relationship orientation, It is important to give more attention to keeping core product / service quality, enhancement of member interactions and rewards for customer's relationship contribution.

서지기타정보

서지기타정보
청구기호 {MGSM 02056
형태사항 vi, 70, 4 p. : 삽화 ; 26 cm
언어 한국어
일반주기 저자명의 영문표기 : Nam-Do Cho
지도교수의 한글표기 : 김영걸
지도교수의 영문표기 : Young-Gul Kim
학위논문 학위논문(석사) - 한국과학기술원 : 경영정보전공,
서지주기 참고문헌 : p. 68-70
QR CODE

책소개

전체보기

목차

전체보기

이 주제의 인기대출도서